Thursday, 21 February 2013

Lighting and wire frame

I have previously used the omni lighting but this is some examples of using other standard lighting and photometric lighting which is what I will use to eluminate the buildings in my animation.


Here I have used the photometric lighting :

NB : the lower left view has had the active shade turned off, if this is left on then you can see the effects of the lighting as they are added.




I have altered the cone to show just the wire - this is in material editor select wire option.

the lighting parameters have been changed and the shadows turned to blue so that the effect can be seen this to harsh on the torus and stairs but works on the cone - (the light source is over the cone)


I used this trutorial to help with the text : after creating my text, I used 'shell' in the modifier list to give a deeper 3D appearance - I used this with the sphere it created a larger seperation between the inner and outer frame wire.

https://www.youtube.com/watch?v=fTaPzltchXg

My Text and wire frame sphere so far - I will try to get the text revolving with the frame during the animation stage.

 
Now to add some lighting:
 
 
I used self illumination on the material editor, and added a number to the material id, then used the environment and effects, adding a lens effect with glow and adjusted the colour and illumination size and intensity.
 
Model 2  Neon lights
 
 
 
 
 
 






No comments:

Post a Comment