Thursday, 25 April 2013

Blinking lights

blinking lights
To create blinking lights to loop on the car and import that repeated animation into another file I followed this tutorial:
CJCA915, Chris's Corner, Blinking Lights in 3ds Max, [online]available at




To create this blinking effect the lighted areas on the vehicle were given the brightest settings and  key frames were created on the time line at intervals of 20 seconds, starting at 0.


Going back to the timeline and moving to the 10 second interval the settings were changed on the opacity within the motion editor for the mode that was assigned to the lighted areas on the vehicle.  A key frames was then created - this was then repeated for each further 20 second intervals ie: 30, 50 etc.


I feel that this is not a very good way of producing a flashing light as the opacity setting will allow the background to be seen through the selected area. 

But for this video the vehicle is moving too fast for the viewer to see the opacity created on the lighted areas and therefore it is not that noticeable. 



Slate Material Editor


I have been using the slate material editor with more confidence along with the select by name option on the toolbar to assign different maps to named parts in the scene.

I






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