By creating a sphere and deleting half, then deleting the bottom part to give a straight line to act as a horizon line, a bitmap sky scene could be assigned to it
The bitmap image automatically shows on the outside for the inside the flip option is required.
For this scene I created some cones to act as a sort of chimney which will have explosion from the top(above)
(below) a spline was created for the vehicle to follow on a path constraint.
This was extremely difficult to draw as a free hand object, but I was able to manipulate the line into a more curved shape.
For the explosions I followed my tutorial notes see explosions and fire.

I have added a camera to view the render and add a slightly pan to give more depth to this part of the animation
the bottom two views are on the left camera 1 and on the right perspective.
I have changed the animation to set the speed of the asteroid and added a pan to camera 1.
My output settings are HDTV 1280 x 720 25 fps
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